Map Tester's Checklist
PR files
File requirements:
map.mts
,map.conf
,screenshot.png
, andbarriers.data
screenshot.png
satisfies these criteria and has an aspect ratio of 3:2.map.conf
:enabled = true
Proper license (see the license section in the link)
Suitable initial items
Applicable hint (test map and check)
If map constants (click the link and read the section) are modified, they are within reasonable bounds. (test map and check)
Map
Basics
No errors
Area under flag is indestructible with an area of at least 5x5 blocks.
The bases have their own team chests.
Map is inescapable - walls and floor should be made of indestructible nodes.
Proper build-time barriers
Functional treasure chests
Flags can be captured without issues
Map is free of other general "bugs"
Mechanics:
Both teams have an equal chance of winning; base positions, balance of terrain, ore count, and so on.
Creativity, uniqueness, and last but not least, your opinion and suggestions!